Irritating “Cool!” and “Wex-ellent!” you get from picking things up. There’s also a profound lack of interesting voices, aside from the increasingly ![]() To flesh out the story and tie in the levels, which are unexplained and disjointed. – there is no reason that they couldn’t have tossed in some cool little FMV You still have to jump over enemies and onto moving platforms, and you still have to collect little “Mario coins” (gears, in this case) to get ‘continues.’ Platform games tend to suffer from redundancy, and frankly, even the torture gets repetitive.Īnother gripe is with the lack of FMV. While the Rig is a fun toy and a great addition, Wild 9 still boils down to basic platform gaming. This isīut even the bells and whistles can’t save Wild 9 from this keen reviewer’s eye (which I bought at a flea market for only 50 cents). Is interesting, and there are almost no polygonal errors to be found. The backgrounds look great, the level design In and out of the backgrounds, though not in a truly 3D sense like Spyro Style platform game, you sort of break the third dimensional barrier by moving Light-trails from the Rig are awesome,Īnd Wex’s motions are smooth and lifelike. While a nice break, both offer little fun or challenge and seem out of place and awkward. ![]() Other levels have you falling towards a planet while trashing enemies before you land. Each level has a distinctive feel and keeps the game flowing nicely.Ĭertain levels offer relief from the platform madness by allowing you to ride a bike or a Beast in a third-person style chase scene. This could mean using Nitro (the living bomb) to blow open doors, or riding Henry (the aquatic biped) through the evil swamp. As you save your friends, you have to use their abilities to finish each level. Much like in EWJ, different levels require different skills. There are other gameplay elements that help Wild 9 stand out from the crowd. In short, the Ghostbusters could learn a thing or two about ‘proton accelerators’ from this game. You have a replenishing power meter, though you need to keep your eye on it or you’ll find yourself dropping things at inopportune moments. You’ll need to use it as a rope to swing to safety, or even to carry items around to solve puzzles. Of course, the Rig serves other purposes. Go ahead – toss that evil doer onto that pit of spikes. To another platform, it can also be used to ‘Osterize’ that sucker you’re towing While that enormous swirling fan on the ground will surely be used to lift you Shines when you begin to explore the interesting ways to depose of the enemy. However, simplicity is hardly synonymous with tortuous, and the game really The simplest way to waste your foe is to thrash them back and forth on the ground until they explode. The beam has a plethora of functions, the most exciting of which involves grabbing various bad guys (ala Ghostbusters) and beating them senseless. At the touch of a button, the Rig shoots out a very wily and way cool-looking electro-beam. ![]() Your primary weapon is the Rig, a mechanical glove-like device strapped to your arm. In fact, puzzlesĪre often solved through the cruel and unusual torture of enemies. Shooting, Wild 9 adds the new element of torture. Whereas most 2D platform games require little more skill than jumping and/or The hero-type that you are, it is your duty to rescue the members of your posseĪnd maybe even kick Karn in the ass along the way. Your only company is B’Angus (with a silent ‘B’),Ī strange little bat-squirrel-rodent who sort of guides you on your way. ![]() Your current dilemma involves a gang of Shocktroopers blowing up your camp and The group exists to combat the evil Karn, el diablo grande. The plot isn’t really fleshed out, but I can sayįor sure that you take on the role of Wex Major, leader of a rogue band of freaksĬalled the Wild 9. Much like the Earthworm Jim series, Wild 9 (created by the EWJ Well, I’m happy to say that the extra months baking have paid off – this is the game that reminds us why platform gaming can be so much fun. Needing a shot in the arm, the platform genre is now resurrected by Interplay in Wild 9, a game long in the development oven. Raider and Super Mario came along and busted out the third dimension. Jim and the more recent beauty Skullmonkeys.īut let’s face it 2D platform gaming pretty much left the scene once Tomb Somehow, the often bland 2D platform genre has still managed to quietly creepĪlong with everything else, thanks to such imaginative games as Earthworm
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